At this stage in accordance with sketches all objects and characters are recreated in 3d space.  

And now we have already come to 3d modelling of characters, objects and locations. Here by the sketches of the art director with the help of computer programs the sculpture of the character is created. Thus the features of the character, its ability to move and feel emotions are established.

Modeling department specialists possess tridimensional thinking and are masters of software. For the digital sculptor it is necessary not only to achieve external similarity of the model to its prototype but also correctly embody the model technically, to consider behavioural features of the character during the animation process, deformation of its muscles, tissue and many other moments.

3d modelers work at the initial stage of production cycle and create the base for the successful and comfortable work of many other departments, and, of course, for the quality of the film as a whole.